According to the App Store, Developer Ming Liang Chien was also behind “Stupidness 2” and “0.03 seconds”. Having played neither of those, I had absolutely no idea what to expect from Gone in 0.02s.
Turns out it’s a Wario Ware-style collection of mini-games, and it’s pretty good. I haven’t downloaded the Pro version of Gone in 0.02s yet, but in the meantime I’m going to write a couple of hundred words explaining why you should at the very least check out the free version.
The free edition of Gone in 0.02s has eight games, and three difficulty levels. You’re awarded a star rating after each mini-game, and if you get 5/5 across all 24 stages you unlock 10 more. Sweet.
To be honest, I’m miles off unlocking those extra levels, ‘cause Crazy difficulty does exactly what it says on the tin.
Anyway, here’s a bit about each of the eight mini-games:
Match: tap the screen when three of the same object appear e.g. stapler, scissors or compass. To throw you off, there are different colours, but it’s vital that you disregard them and focus instead on the items.
Sums: a series of sums is displayed, and you have to type the answer using the number pad at the bottom. Very Dr Kawashima.
Golf: one of my favourites. First you set the power with the obligatory moving power bar. However, the catch is: if you set the power at 78%, say, that becomes the new max power. A similar technique is used to set the angle, with 45 degrees being the optimum. You get five shots, and your score is determined by the average distance covered.
Parachute: this one is an absolute bastard. Imagine a 2D Pilotwings with terrible controls. Guide your little dude to the target and watch out for wind.
Slice: essentially a vegetable-slicing thingy in the vein of Slice It! Cut the veg into same-sized pieces.
Target practise: use the accelerometer to guide your sight to the target, and tap to shoot. This one is good.
Eggs: a row of chickens at the top of the screen is laying eggs. You can stop them hitting the ground with a quick tap, and the closer they are to the ground, the better your score.
Bombs: a series of bombs ticks down, and you can defuse them with a tap. The closer to 0:00, the higher your score.
The free version of Gone in 0.02 seconds alone will keep you busy for a good couple of hours. Now, if you’ll excuse me, I’m off to check out the Pro version; it has 34 levels and is "10x more challenging". Full review to follow shortly.
- Eight varied games
- 10 free levels to unlock
- Parachute is a pain in the arse
- You’ll inevitably want to pay 69p for the full game
Summary: A blatant Wario Ware rip-off, but interesting use of the touchscreen and accelerometer. The games are a bit hit-and-miss, but you’ll want to get 5/5 even in the crap ones.
Developer: Ming Liang Chien
Requirements: Compatible with iPhone, iPod touch and iPad. Requires iOS 3.0 or later.
Price: free @ App Store