The rise of smartphone gaming continues unabated. A recent survey shows that a large number of “avid” gamers now consider their smartphone as their primary gaming device.
Nintendo, for one, is worried. It recently suggested that smartphone gaming was in fact detrimental to the home console industry. Peter Vesterbacka of Rovio, the team behind Angry Birds, has responded to those comments, and he hasn’t pulled any punches.
Vesterbacka told MCV: “It’s interesting to see people like Nintendo saying smartphones are destroying the games industry. Of course, if I was trying to sell $49 pieces of plastic to people then yes, I’d be worried too.”
Smartphone gaming has a number of advantages over its home console cousins. You can play games like Angry Birds on the bus, the toilet, the couch… well, pretty much anywhere you can take your phone. And the games are significantly cheaper, often just 59p compared to £40 for new console games.
“Look, the console market is important, but it’s also... It’s not dying, but not the fastest-growing platform out there,” adds Pete. "We don’t see it the way others do. A lot of people in the game industry, they think the ‘real’ games are on consoles. You’re only a ‘real’ games company if you do a big-budget game. But we don’t have that inferiority complex.”
Angry Birds is available on the PlayStation Network, but there have been delays for the Xbox Live version. Microsoft recently suggested that Rovio was dragging its heels, but Vesterbacka says that’s not the case.
“Is that our fault? No, that’s their problem. There is no reason why, when you do digital distribution on console, [that] you [can’t] do frequent updates. And if the consoles want to stay relevant they have to start mimicking what’s going on around them on app stores, smartphones and online.
“If you pay $59 or $69 and you get no updates, but you pay 99¢ for a game in the App Store and get updates every month, then it sets the expectations higher. So the pressure is definitely on those guys.”
via: Industry Gamers