There’s no getting past it; the latest three Star Wars films are terrible. Ok, Episode III is fine, but the other two are utter gash. Indeed, I was reading about "Star Wars Machete Order" the other day, in which some guy proposes watching IV, V, II, III then VI, and missing Episode I entirely. Interesting.
Anyway! My rant is slightly on topic. What we have here is a game based on the first three episodes of the franchise, namely Angry Birds Star Wars II. Thankfully, it’s far more enjoyable than the source material.
Two of my biggest problems with Star Wars Episodes I-III (other than them being tedious, overlong, stuffed with terrible CGI, and generally not worthy of the Star Wars name) were a) Jar Jar Binks and his stupid voice, and b) annoying little “Annie” Skywalker. “Yipee!”
Fortunately, neither of those guys serve to blight the Angry Birds Star Wars II experience. Indeed, those are two of the most interesting characters!
Jar Jar can extend his tongue and swing from the scenery, and as such using him almost feels like playing a whole new game. You might want to swing to cover more distance, or maybe use the tongue to pull down structures. Pretty cool. Do I want a separate Angry Birds Jar Jar Binks game? Hell yes.
As for Anakin Skywalker, he scoots around in his podracer, and a tap of the screen can potentially send him off on a different course. Pretty handy.
Those are just two of the new playable characters. Indeed, with 30+ guys and gals on the roster, Angry Birds Star Wars II sets a new record for the series.
The question is: do we really need Angry Birds Star Wars II? It’s been 10 months since the original Angry Birds Star Wars, and all in all, there’s no shortage of levels out there for fans of the series.
To be honest, I was quite prepared to hate it, but as soon as that John Williams theme tune hit, I was hooked.
Throw in a ton of familiar characters and locations, not to mention sound effects including blaster noises, and you’re onto a winner (again).
Oh, and one of the cool things in Angry Birds Star Wars II is the ability to play as the baddies; they make up 50% of the levels. Yes, you can blast through scenery with Darth Maul’s double-ended lightsaber. Brilliant.
My only vague gripe is that Angry Birds Star Wars II is fairly short. You can expect to fire through the main game in around four hours, though there’s plenty of replay meat in the form of bonus stages (one per character) and possibly the lure of getting three stars in every level.
- Angry Birds: great
- Star Wars sound effects and music: great
- It’s cheap as chips
- Fairly short
- Yeah, it’s more of the same, I guess
- No one likes Star Wars Episodes I-III
Summary: Cynics are right to suggest that Angry Birds Star Wars II is simply more of the same, but when “the same” is one of the best mobile games of all time, hell, I’m happy. It’s like bumping into an old friend.
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
Android: Requires Gingerbread or above.