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Why doesn't Apple like Flash?

I know it had something to do with Steve Jobs, but why does Apple not support Flash on its iDevices?

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6 comments

matt101101 / MOD  Jan. 19, 2012 at 23:28

Because Apple wanted to stop people playing flash games on the internet and buy apps which Apple get a cut of the sale price, instead. Basically.

Jobs said that flash didn't work well enough on mobile devices, well that was the official reason anyway.

JanSt / MOD  Jan. 20, 2012 at 07:18

As matty says, though - to be fair -, it is also not the most secure technology, and it's very bloaty. Opera, the Norwegian browser guys are not for Flash, either.

JanSt / MOD  Jan. 20, 2012 at 07:19

MDrX  Jan. 20, 2012 at 09:06

Jobs did have a point with the stability of Flash. Get a Mac and examine the logs. You'll see Flash crashes in there. Lots.

The insecurity is the biggest thing for me, though. I don't have stats but over the last few years, the amount of reports that have come from Adobe themselves stating that an update is necessary because a security hole is being actively exploited in the wild is shocking. This is usually issued weeks after the issue has been spotted.
Bad enough in any piece of software; terrifying when that software is almost mandatory.


I'm not totally sold on the money side of it. HTML5 games are perfectly possible and lets not forget the original iPhone was all about HTML5 web apps, no App Store and no Flash.

I'm glad Jobs picked a fight with them. Flash is a liability on any platform.. Along with Java and Acrobat.

Anyway, Flash's main purpose is to display ad banners, who needs that? I don't miss it one bit.. Although Flashblock is the thing I install immediately after my browser and have done for years so perhaps I'm in the minority.

JanSt / MOD  Jan. 20, 2012 at 09:15

Jobs did have a point with the stability of Flash. Get a Mac and examine the logs. You'll see Flash crashes in there. Lots.

The insecurity is the biggest thing for me, though. I don't have stats but over the last few years, the amount of reports that have come from Adobe themselves stating that an update is necessary because a security hole is being actively exploited in the wild is shocking. This is usually issued weeks after the issue has been spotted.
Bad enough in any piece of software; terrifying when that software is almost mandatory.


I'm not totally sold on the money side of it. HTML5 games are perfectly possible and lets not forget the original iPhone was all about HTML5 web apps, no App Store and no Flash.

I'm glad Jobs picked a fight with them. Flash is a liability on any platform.. Along with Java and Acrobat.

Anyway, Flash's main purpose is to display ad banners, who needs that? I don't miss it one bit.. Although Flashblock is the thing I install immediately after my browser and have done for years so perhaps I'm in the minority.


Excellent!!!
Well said.

JanSt / MOD  Jan. 20, 2012 at 09:15

Jobs did have a point with the stability of Flash. Get a Mac and examine the logs. You'll see Flash crashes in there. Lots.

The insecurity is the biggest thing for me, though. I don't have stats but over the last few years, the amount of reports that have come from Adobe themselves stating that an update is necessary because a security hole is being actively exploited in the wild is shocking. This is usually issued weeks after the issue has been spotted.
Bad enough in any piece of software; terrifying when that software is almost mandatory.


I'm not totally sold on the money side of it. HTML5 games are perfectly possible and lets not forget the original iPhone was all about HTML5 web apps, no App Store and no Flash.

I'm glad Jobs picked a fight with them. Flash is a liability on any platform.. Along with Java and Acrobat.

Anyway, Flash's main purpose is to display ad banners, who needs that? I don't miss it one bit.. Although Flashblock is the thing I install immediately after my browser and have done for years so perhaps I'm in the minority.


Excellent!!!
Well said.

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