Baby Nom Nom iOS review

Baby Nom Nom iOS reviewBit of a change from the dark, sinister, entirely-black-and-white world of Limbo that I reviewed earlier in the week. We’re moving from hangings and decapitations to feeding babies in full vivid colour.

I speak of Baby Nom Nom, an intriguing puzzle game from the guys who brought us Table Top Racing. Any good? Yep. And heck, a portion of the entry fee goes to SOS Children’s Villages.

The aim of the proverbial game in Baby Nom Nom is to feed the little baby at the bottom of the screen.

And how do you do that? By spinning the shape above him with the touch controls, and guiding the rice contained within into his bowl. All your favourite shapes are present, including the circle, the square, the triangle, the hexagon…

Contained within each shape, however, is an increasingly elaborate maze, with colour coded keys and point-yielding bits of fruit.

Those are the basic Baby Nom Nom mechanics, though the game gradually introduces other elements as it progresses to keep things interesting.

Baby Nom Nom iOS review

For example, there are pairs of swirls that let you teleport around the maze, fans that work both with and against you (they might help you hit an otherwise out of reach swirl, or annoyingly blow you off course), and pits of lava that burn the rice to an inedible crisp.

Oh, and not forgetting the obligatory power-ups. One lets you pause the clock, while the other, Super Bowl, actively draws the rice towards the bowl. That’s because it’s all too easy to spend your time expertly moving the rice around only to spill it at the last hurdle. It’s testament to the enjoyability (I think I just made up a word) of the game that doing so is usually more so funny than irksome.

Indeed, Baby Nom Nom has the difficulty just right. It’s thoroughly challenging, but never annoyingly so. And if you spill some rice, it’s your own damn fault.

And that’s Baby Nom Nom. It’s really quite good. My only complaints are that it’s pretty short for £1.99 (expect to get through it in a couple of hours), and it’s not always clear what the target is (in terms of score, percentage of rice, fruit collected) in order to advance.

Otherwise? Good.


  • Nice and colourful
  • Seriously great level design
  • The difficulty balance is just right


  • Quite short…
  • …and it’s £1.99
  • What’s the cut-off for progressing?

Summary: Baby Nom Nom is a short but hugely enjoyable baby-feeding maze-based puzzle game. It’ll keep you entertained for a good couple of hours, but be warned that you might be left hungry.

Developer: Playrise Digital

Price: £1.99 @ App Store

Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 6.0 or later. This app is optimized for iPhone 5.

Baby Nom Nom iOS review

Read more about: Apple iPad 4Apple iPad miniApple iPhone 5Apple iPad 2Apple iPad 3Apple iPhone 3GSApple iPhone 4Apple iPhone 4S

Add a comment

PlayriseDigital  Aug. 9, 2013 at 17:35

We have a fix in the pipeline for the world two lock up. Just play level 12 again and let the sequence complete by itself, don't skip anything. Then press the "Advance£ button - furthest right out of the three at the bottom.

PlayriseDigital  Aug. 9, 2013 at 17:37

And the target for any level is get One star to progress. You;re right though - what that score is is a bit of a mystery - bit like Angry Birds in that respect. In short though, you need to Get as much of the rice and the fruit in as short a time as possible without spilling it in the floor. :)

lcurdie / MOD  Aug. 9, 2013 at 23:53

Thanks guys! :)


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