The premise in Bloody Harry (must be careful not to type Dirty Harry) involves the protagonist chef blasting and chopping his way through waves of undead vegetables. Or something. In any case, it’s all just an excuse to shoot hordes of zombies in the face. Always fun.
The Bloody Harry action is endless and split into levels, with every sixth level yielding a giant screen-hogging boss. Between levels, you can invest in weapons, and buy one-off perks including a bulletproof vest and a Yeti ally. You heard me: a Yeti.
In each level, you’ll find – among other things – tons of breakable items containing coins, a cannon that sends you flying (literally) for hundreds of meters and a skateboard. It’s shamelessly stoopid, and all the better for it.
In terms of controls, Bloody Harry puts a virtual control stick in the bottom left (slightly irksome on the iPhone’s relatively small display), and a couple of buttons in the bottom right for your gun and melee weapon.
The obligatory mission system also makes an appearance, and here you’re given a choice of perks each time you level up. You might have to decide between boosting your health or increasing your weapon damage, for example.
And that, dear friends, is Bloody Harry in a nutshell. But what makes it so good? Why did I enjoy it so much?
Well, there are little touches here and there, such as zombies continuing to attack when you’ve already blasted the majority of their head off, or the fact that you get to keep 50% of the coins you collected if you die.
Bloody Harry’s weapon system is highly entertaining too. I was genuinely interested to see how the weapons evolved as I invested in them. Dual wielding pistols while running backwards was particularly enjoyable, and the melee weapons include a light sabre and a friggin’ chainsaw. Brilliant.
Don’t expect a great deal of game for your 69p. I’m around three hours in and I’ve maxed out most of the weapons. I’ve still 10 of the 40 achievements to gun for, and I guess I could work my way up the leaderboard (I’ve already made an appearance in the Top 50, woohoo!).
But dotting the ‘i’s and crossing the ‘t’s aside, Bloody Harry is short and sweet. But hey, is that such a bad thing?
- It’s completely over-the-top
- The weapons
- The levelling system
- Fairly short
- Yeah, it’s a one-trick pony
- The virtual control stick can be irksome
Summary: As a left-to-right endless zombie blaster, Bloody Harry mightn’t sound like much on paper (virtual or otherwise), but at 69p, I heartily recommend it. Heartily.
Price: 69p @ App Store
Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 5.1 or later. This app is optimized for iPhone 5.