I’m glad I approached Dribbling with my reviewer hat on. Had I been wearing my standard gaming cap, I might very well have dismissed the app within a minute and confined it to the darkest recesses of one of my many Games folders. And for shame.
On the face of it, Dribbling probably seems a bit crap. Indeed, it does, literally, look quite rubbish. But it’s well worth spending a little time with.
In Dribbling, you basically use the iPhone’s accelerometer to roll a football around a grassy pitch, with the aim of avoiding little footballer type guys. If the ball gets too close to them, they’ll attempt a sliding tackle. If the tackle makes contact with the ball, it’s game over. Easy.
You get one point for every second you survive. Thus, instinctively, avoiding the footballers seems like the best course of action, but that’s not necessarily the case; not if you’re trying to rack up a high score, which you need to do to unlock the other game modes.
You see, each time an opponent attempts a sliding tackle and misses, you also get a point. As such, the best way to crank up the pointage is to run intricate rings round the little guys. When it pays off, it’s unbelievably satisfying; when it doesn’t, you’ll want to punch a hole through the wall.
Dribbling mixes things up with four different footballers. One is particularly fast, while another is better at tackling. Then there are the blind guys. They can’t see you, so they run around the pitch in random directions, but they too will attempt a sliding tackle if you get too close.
It’s all insanely difficult, but if you persevere with the initial frustration, Dribbling is a ton of fun to play. Planned updates will bring Game Center achievements, and new enemies and game modes.
And, best of all, it’s free!
- Challenging but fun
- Updates coming soon
- Hugely difficult
- Only three game modes at the mo
- All a bit samey
Summary: Dribbling is brutally tough, but hugely satisfying when your fancy footwork pays off. And hey, you can’t argue with that price.
Developer: Michele Baccerini @ Justcode
Compatibility: Compatible with iPhone, iPod touch and iPad. Requires iOS 4.0 or later.
Price: free @ App Store