Farewell to Flash: Adobe kills off mobile player

Farewell to Flash: Adobe kills off mobile playerSteve Jobs saw it coming, and he wasn't alone either. Turns out HTML5 really is the future for browser content on mobile devices, and Flash is, well, flushed.

And it's not us saying it, it's Adobe. The long-time defender of Flash has officially announced that it will no longer develop its Flash Player for mobile devices, and will shift its focus to HTML5 instead.

Over to Adobe vice-president Danny Winokur, writing on the official company blog: “HTML5 [is] the best solution for creating and deploying content in the browser across mobile platforms.”

Adobe will now join “key players in the HTML community, including Google, Apple, Microsoft and RIM” to push the standard forward. “Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores.

“We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook.

“We will of course continue to provide critical bug fixes and security updates for existing device configurations. We will also allow our source code licensees to continue working on and release their own implementations.”

This counts only for the mobile player, Adobe notes, with Flash Player 12 already in development for the desktop supposedly containing some exciting new features.

Many of us in the mobile arena are probably familiar with Flash as much for Adobe's long-running mud-slinging match with Apple boss Steve Jobs last year as anything else, a feud which went public when the iPad's launch in January confirmed Apple's continued cold shoulder for Flash on iOS.

Adobe claimed Apple's lack of co-operation was to blame, then Jobs shot back that Flash was buggy and a resource hog. The back and forth continued for months, culminating in a 1,600-word blog post from the notoriously to-the-point Jobs entitled “thoughts on Flash”.

Not that such a victory comes with any kind of sweet taste now, but you'd have to say that once again, Jobs had a point.

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CTPAHHIK  Nov. 9, 2011 at 16:06

If Adobe or anyone else can provide an alternative to Flash I don't mind. I don't see one on a horizon.
How do am I supposed to watch youpr0n now? (_;)

corgi74  Nov. 9, 2011 at 17:13

Ha ha ha ha ha ha ha ha ha ha ha!!!
How will we view car company websites now!!!
Lets see what tenuous reason the fandroids now have to come up with for Apple products being rubbish.

Smiff  Nov. 9, 2011 at 17:18

Ha, i just got this working on my OSF (arm6) about a month ago..
anyway i could see this decision easily being reversed, and Flash11.x being supported for a long time..
I find flash on mobile very useful btw, lots of websites still use flash, whatever ideological arguments people make.
@CTPAHHIK check out sextube, uses MP4 i think
@corgi74 well sorry [removed offensive comments sorry corgi74!], it still works on Android handsets and still doesn't work on iOS, so which is better right now? hmm

corgi74  Nov. 9, 2011 at 17:23

At the moment maybe, but it looks like that if I really, really, really want to watch an interactive video of the new Peugeot, play facebook games or watch XHamster on an iOS device then it's only a matter of time!!!
That means I will be able to do that plus use decent apps.

borkulator  Nov. 9, 2011 at 18:15

Couldn't be happier to hear this - HTML5 is a far better option and will likely use less CPU (which = less battery use)

CTPAHHIK  Nov. 9, 2011 at 18:15

Cut this BS. Flash works just fine on iPhone. It does not work on Safari, but you can use different browser.
Reason it does not work, because AT&T network was not able to support required network load.

Smiff  Nov. 9, 2011 at 20:27

@CTPAHHIK news to me, i don't own apple products but assumed with all the fuss about this it didn't work on iOS.. if so, yes, fuss about nothing then (!?)
Flash will be relevant for a good few years yet..
edit: apparently only a couple of months ago and not a complete implementation

CTPAHHIK  Nov. 10, 2011 at 13:07

Fuss is about that iOS does not support flash natively. Imagine IE would not have active X component to run flash - everyone would say that Windows does not support flash. When in reality IE and Chrome would not support flash, when Firefox would work just fine.
Factor into equation that Windows user tend to be more knowledgeable than Apple counterparts. If something does not work in IE they try different browser. Apple users, on the other hand, don't live outside of Safari.


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