Hey guy, you know what? Until this week, I’d never played a Hitman game. Ever. Not for a second. Probably symptomatic of the fact that there’s just TOO MUCH GOOD STUFF these days. First world problems, yo.
Well, my Hitman virginity has well and truly been broken, finally, by a little something called Hitman Go, a surprisingly engrossing puzzle game for iOS peeps.
The Hitman Go experience is split into 50-odd levels, each playing out like a turn-based board game – almost a bit like chess at times, each piece having unique attributes.
Essentially you swipe to move the eponymous Hitman one space at a time, and ultimately you’re looking to make it to the final square, whether it’s a simple exit or your “mark” (that’s “target”, for you non-assassins).
Stealth is key. If you’ve moved and resultantly find yourself one space away from an enemy piece, and that enemy piece is facing you, you’re a-goner. Avoision (thanks, Kent Brockman) is easier said than done.
To Hitman Go’s credit, there are loads of different enemy types, including guys who run back and forth in straight lines, knife-wielding thugs who spin 180 degrees each turn, snipers, and dogs who can smell your big bald head from two spaces.
And the fun doesn’t end there; there’s a seriously silly amount of stuff going on in Hitman Go – in a good way.
Among other things, you’ve got sniper rifles (choose your target carefully), Silverballers (death to anyone up, down, left or right), costumes that let you blend in with a particular enemy type (the blue guy, the yellow guy…), and little hatch things that let you teleport. Er, “secret passages” is the correct term for the latter, I believe.
Sticking with the positives (I’m struggling to think of anything negative, incidentally), Hitman Go does a great job of introducing the various elements without spoon-feeding, or conversely overwhelming, the player.
You’ve also got replayability (a word that seemingly exists solely in the world of gaming) with three missions in each level. You might be tasked with killing everyone, killing no one, collecting a briefcase, or completing the level within a given number of turns.
Completing missions is key to opening up further locations, but the prerequisites aren’t overly demanding, so no need to worry about three-starring everything.
And yeah, that’s pretty much Hitman Go in a nutshell. It’s really rather good, and again: I’m struggling to think of anything particularly negative to say. It is quite taxing at points, but the level design is pretty much spot on.
Oh, and I forgot to mention the clean, crisp design. Clutter is at a bare minimum, with only a trio of tiny menu, replay and mission buttons. Super-stylish, too, including the suitably classy soundtrack.
- Real stylish with zero clutter
- Perfect difficulty curve
- Loads of enemy types
- Seriously taxing at times
Summary: Hitman Go is an ultra-stylish puzzle game for Hitman fans and virgins alike. Heck, I’d never played a Hitman game before, and I love it.
Developer: Square Enix
Price: £2.99 @ App Store
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone 4, iPhone 4S, iPhone 5, iPhone 5c, iPhone 5s, iPad and iPod touch. This app is optimized for iPhone 5.