I recently wrote about InvaderR – Vorticity’s free alternative to Taito’s £2.99 Space Invaders – in the The best free iPhone games. To be honest, at the time, I didn’t really think it was that great. Hey, “best” doesn’t necessarily mean “good”.
Since then I’ve played InvaderR a handful more times, and it’s kinda starting to grow on me.
For those of you too young to remember Space Invaders, you controlled a little laser cannon at the bottom of the screen, and the simple goal was to destroy waves of alien ships advancing from the top. If a ship reached the bottom, it was Game Over.
There were also little turrets at the bottom, offering an additional line of defense and absorbing enemy fire. InvaderR is much the same. Ok, it's exactly the same.
As Vorticity explains on the main screen, you “Tilt to move, tap to shoot”. Easy. At first, I wasn’t convinced that using the accelerometer was ideal for InvaderR. It felt a little too sensitive, but after a few games I was weaving in and out of enemy fire with the greatest of ease. Still, a ‘Sensitivity’ option would’ve been nice.
In terms of shooting, you can tap anywhere on the screen and blast away just as fast as your finger will allow. Indeed, that seems like the most effective tactic; you can take out a huge chunk of the approaching wave in just a few seconds by hammering the screen like a maniac.
You only get one life in InvaderR, making each tilt of the iPhone absolutely critical. Having said that, it’s entirely possible that you get an extra life for reaching a particular score. I was a bit rubbish.
- Essentially Space Invaders, but free
- Satisfying rapid shooting
- Nice little retro tune
- Sessions don’t last long
- Sensitive accelerometer controls
Summary: If you fancy some Space Invaders-style action on your iPhone without paying £2.99, InvaderR is the game for you.
Compatibility: Compatible with iPhone, iPod touch and iPad. Requires iOS 3.0 or later.
Price: free @ App Store