I’m still literally (not literally) drowning in review codes, but when the PR hounds come a-barking, I deliver delicious meaty review-based goodness. A bit like Pedigree Chum for PR people (I have no idea what I’m talking about).
Next up under the review microscope is Dreamgate Studios’ Light in the Dark (£1.49 @ App Store, £1.49 @ Google Play), a puzzle game that tasks you with the blocking and the bending and the bouncing of light beams. More below.
So, Light in the Dark. There’s some sort of story involving the finding of lost children, but essentially what we’re doing in each of the 60 levels is arranging little guys – Totems – so that their light beams shine on particular targets (the aforementioned lost children).
In addition to the kids, there are three stars up for grabs in each level, obtained by lighting them up, so you see how things become a little trickier with the angles and the multitasking and whatnot.
Making things trickier still, there are moveable boxes, and mirrors for bending light (both moveable and non), while the notion of blending two or more colours (red and blue make purple, red and green make yellow, all three together make white, etc) threatens to melt your brain in later levels.
And that’s Light in the Dark in a 200-word nutshell. Things to like. Well, it’s a pretty solid, fairly original concept, somewhere in the vein of popular puzzlers like Where’s my water? and Feed Me Oil.
There’s plenty of gaming meat, too (with more on the way), and the difficulty curve is spot on, starting out fairly easy and ending up infuriatingly tough.
On the poop side, it’s not much of a looker (plenty of brown in those backgrounds), and the presence of in-app purchases for hints makes me wonder about the difficulty in those later levels (ka-ching!).
Also, something that’s inherently problematic in these puzzle games is the here-we-go-again factor. Maybe it’s just me, but after a particularly trying level, the last thing I want to see is yet another mess of light beams and mirrors and switches and babies eager to wake up.
Having said that, I tend to blast through games in one colossal sitting, which is perhaps a bit like eating 10 courses in a restaurant and complaining about being too full. Er, if that makes sense.
Ultimately, I’m left feeling pretty good about Light in the Dark. Definitely worth checking out.
- Plenty of levels
- Pretty solid concept
- Difficulty curve is just right
- Really tough in later levels
- IAPs for hints, hmm
- Are there too many levels?
Summary: Light in the Dark is a light bending/bouncing/blocking puzzle game that eases you in before inviting you to pull your hair out. Good.
Developer: Dreamgate Studios
iOS compatibility: Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimised for iPhone 5.