A couple of weeks ago I penned Pocket Planes: first impressions, and my 400-word rant basically amounted to this: it’s really addictive, but really slow.
I’ve now expanded my airport empire across the Atlantic and feel the time is right to boat this bass and give Pocket Planes the full review treatment. Is it still as compulsive two weeks on?
The answer to that question is an emphatic: no. But that’s not necessarily a bad thing. Confused? Read on.
Ultimately all you’re doing is popping cargo and passengers on planes and sending them on their way, however, like Tiny Tower, Pocket Planes becomes instantly and inexplicably addictive.
There’s very little to Pocket Planes, and you can’t actually do anything “wrong” per se, but it’ll consume you. At first.
The problem with Pocket Planes is that progress is painfully slow. As time goes on, you’ll inevitably make longer flights and rake in more money, but that’s offset by the increased price of planes and plane slots.
Similarly, you’re limited in the number of airports you can buy; essentially you need to level up to progress, even if you’ve spent time saving up. It all feels very… linear.
Of course, NimbleBit hopes you’ll buckle under the pressure and speed things along with real cash. Fair enough; how else are they gonna make money? It’s not like there are adverts. Er, other than the occasional plug for free NimbleBit apps.
However, having gotten over my initial Pocket Planes addiction, I’ve made peace with the fact that things move incredibly slowly, and as such it’s a more enjoyable game. You can leave Pocket Planes alone for days at a time, and things will still be hunky dory when you finally go back to it.
To be fair, there is actually a wee bit more to Pocket Planes than I’ve let on, but it wouldn’t make for particularly interesting reading. Incidentally, NimbleBit recently added a massive Pocket Planes Help section in an update. Good stuff.
And that’s Pocket Planes. Try it out; you’ll love it. For a few days, at least.
- Super addictive
- Really easy to learn
- The massive help guide
- Soooo slow
- Occasional ads
- Did I mention it’s slow?
Summary: Pocket Planes is – in theory – absolutely rubbish. So how come it’s great?
Requirements: Compatible with iPhone, iPod touch and iPad. Requires iOS 5.0 or later.
Price: free @ App Store