Last year, Rayman Jungle Run won iPhone Game of the Year on iTunes, and it received a well-deserved mention in our feature The best mobile games of 2012, too. Looking back at my review, I described it as “smartphone gaming perfection.” Yeah, I’d stand by that.
To describe Rayman Fiesta Run as an endless runner really doesn’t do it justice. Yes, Rayman (and all the other characters) run automatically from left to right, and you’re simply tasked with tapping to jump and punch. That much is true.
However, Rayman Fiesta Run is split into 75+ levels, and those level designs are nothing shortly of utterly sublime.
Rayman Fiesta Run is essentially a memory test; you’re not expected to nail it first time. Each level lasts around 60 seconds or so, but there’s plenty of opportunity for failure, whether it’s falling to your death or landing on spikes or running into a baddie.
Like before, the developers have frickin’ nailed the balance between challenge and frustration. Yes, you’ll frequently scream expletives as you die over and over and over (and over again), but deep down you know it’s always your fault when you mess up.
Each level offers four, uhm, thingies, and you’ll receive one to four of those thingies depending on how many of the 100 coins you pick up. For me, this is where the genius of Rayman Fiesta Run lies.
See, since the aforementioned thingies dictate your progress and the availability of later levels (in addition to bonus characters and other little gifts), you’ll find yourself going back in an attempt to get all 100 coins in as many levels as possible, and it’s easier said than done. You’ll have to put in nothing short of the perfect run.
Indeed, the developers seem to tease some primal part of the brain that instinctively wants to jump when it sees a platform or a gap, but sometimes you want to run under the platform or fall through the gap. Again: utterly sublime design.
Brilliantly, if you manage to score 100 coins in a single run, you’ll unlock a companion level – one that’s set in the same world but often infinitely more difficult.
Speaking of difficulty, those dreaded Land of the Living Dead levels are waiting at the end, and they are absolutely BRUTAL. In the best possible way.
Seriously, I cannot recommend Rayman Fiesta Run enough. The level design, the music (which should be irritating but actually made me laugh several times), the sexy visuals, the map system, the boss encounters… Everything is spot on. Perfection (again).
- The level design
- The visuals
- The music
Summary: Rayman Fiesta Run is essentially more of the same but ever-so-slightly better, but when “the same” was last year’s Game of the Year, that’s hardly a complaint. Easily one of the best mobile games in the history of mobile games.
Compatibility: Requires iOS 5.0 or later. Compatible with iPhone 4, iPhone 4S, iPhone 5, iPhone 5c, iPhone 5s, iPad 2 Wi-Fi, iPad 2 Wi-Fi + 3G, iPad Wi-Fi (3rd generation), iPad Wi-Fi + Cellular (3rd generation), iPad Wi-Fi (4th generation), iPad Wi-Fi + Cellular (4th generation), iPad mini Wi-Fi, iPad mini Wi-Fi + Cellular, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini with Retina display, iPad mini with Retina display Wi-Fi + Cellular, iPod touch (4th generation), and iPod touch (5th generation). This app is optimized for iPhone 5.
Android compatibility: Requires Gingerbread Android 2.3.3 or above.