It’s funny that this report should come along now, in a week that I’ve finally begun to fully explore the awesomeness that is the PS Vita. Shame about the software support.
IDC and App Annie have combined forces to produce a report that shows Nintendo and Sony are right to be concerned about the changing face of gaming on the move.
The key takeaway is that Q4 consumer spending on games from the App Store and Google Play “eclipsed” that on games for Nintendo and Sony’s dedicated handheld consoles.
Well, they say “eclipsed”, but the graph above suggests that smartphone gaming just pipped dedicated handhelds. In any case, it’s a win for smartphones.
Interestingly, over 60% of Google Play gaming was conducted by our friends in the Asia-Pacific region, with Japan and South Korea driving growth.
That explains the frankly baffling top 5 Android games in Q4, namely Puzzle & Dragons, DragonFlight for Kakao, Anipang for Kakao, GREE, and I Love Coffee for Kakao.
I’m sure you’ll happily join me in asking our Asian friends: “What the hell’s a Kakao?” Google tells me it’s a “multi-platform texting app that allows iPhone, Android, and BlackBerry users to send and receive messages for free.” Hmm.
As for iOS, the top 5 makes for more familiar reading, with Clash of Clans, Puzzle & Dragons, Hay Day, Kingdoms of Camelot, and The Simpsons: Tapped Out.
Finally, the PS Vita failed to make an impact on Q4’s top 5 dedicated handheld games, which were Pokemon Black/White (which I bought but haven’t played), New Super Mario Bros 2, Animal Crossing: New Leaf, Super Mario 3D Land, and Mario Kart 7.
via: App Annie blog