Having been pulled from the App Store last week on account of mysterious “unexplained problems”, Rhythm Thief & the Paris Caper is back, baby.
For those unfamiliar with the series, Rhythm Thief & the Paris Caper is a spin-off of the Nintendo 3DS joint Rhythm Thief & the Emperor's Treasure, and that – dear friends – is a good thing.
As the name perhaps suggests, Rhythm Thief & the Paris Caper is a rhythm action game, and me being a thoroughly musical chap, it’s right up my proverbial street.
There is a suitably ridiculous story involving our protagonist’s missing father, but at its core, Rhythm Thief & the Paris Caper really just wants you to tap and swipe in time with the music.
Rhythm Thief & the Paris Caper boasts 50+ missions and 20+ original songs (plus variations), combined in various guises. You might find yourself dancing, or sneaking through a museum, or fighting, or playing maracas, or jumping across barrels, or cooking steaks… the list goes on.
I’m pleased to report that Rhythm Thief & the Paris Caper seems fairly liberal with the “Perfect” timings (or maybe I’m just great at it, ahem). All too often rhythm action games feel a tad off, but there are no such concerns here.
In addition, there are lots of insane-o mini-games, including roulette, face matching, balloon popping, safe cracking… and so on.
That’s the good stuff; now for the obligatory part where I have a quick moan about Rhythm Thief & the Paris Caper.
See, the iOS Rhythm Thief demands a fairly lofty £6.99 entry fee, and in addition there are in-app purchases in the form of R Coins, one of several currencies. R Coins can be used to Continue and such like.
Worse still, there’s a highly convoluted Accomplice system that allows you to take virtual allies into battle. Things to consider include HP, Vigor, Cost, Skills, Team Skills, Blending, Promotions, Infamy, Auditions… It’s completely absurd.
On the plus side, I ignored the Accomplice thing for the most part, and certainly in the early going you can blast through Rhythm Thief & the Paris Caper in carefree fashion.
It’s worth mentioning, too, that Rhythm Thief & the Paris Caper demands a constant connection, and indeed you can frequently expect to see the warning: “Be sure to play somewhere with a strong and stable data signal – a poor signal may corrupt your game data.”
Incidentally, I did encounter Error 9999 a few times, which effectively kills the game, but disabling then re-enabling Wi-Fi did the trick.
But let’s not dwell on the bad stuff. Behind the Accomplice system and the connection stuff lies a thoroughly enjoyable, console-quality rhythm action romp. Yes, I said “romp”.
- Plenty of missions
- Plenty of mini-games
- Most of the songs are great
- Needs a permanent connection
- The Accomplice stuff feels largely redundant
- In-app purchases in a £6.99 game
Summary: If you can get past the Accomplice system, and maintain a solid connection, Rhythm Thief & the Paris Caper offers rhythm action thrills in abundance.
Price: £6.99 @ App Store
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.