Yeah, regardless of how you feel, Temple Run has a lot to answer for, and it’s back with its first proper sequel (no offense, Temple Run Brave) in Temple Run 2.
You all know the deal with endless runners by now, right? Run as far as possible while collecting coins to buy power-ups to help you run farther and collect more coins to buy more power-ups to help you run even farther… And so on, ad nauseam.
It’ll come as no surprise to learn that Temple Run 2 sticks with the successful formula, but with a few extras thrown in.
For example, in addition to serving as currency, coins fill Temple Run 2’s power-up bar. Guy Dangerous, the default runner, has a shield, while additional power-ups (instant boost, instant magnet…) are unlocked by leveling up and buying characters from the store.
Temple Run 2 also introduces a gem system, allowing players to continue after death. The first continue in a run costs 1 gem, the second 2 gems, the third 4 gems…
As for the actual gameplay, Temple Run 2 is split between the usual running stuff, and a spanking new mine cart section. There are also zip lines here and there.
The big difference in Temple Run 2, however, comes visually. Temple Run 2 looks significantly better than its predecessor, though the draw distance is pretty poor, and my iPad 3 definitely struggled at points.
Still, it’s a relatively minor gripe in an otherwise great game, and there are enough little tweaks here and there to keep Temple Run 2 interesting. And, brilliantly, it’s still free. Which partly explains why it’s been downloaded 20 million times in just four days. Yikes.
- It’s Temple Run
- Lots of stuff in the store
- Looks great
- It’s Temple Run
- Takes ages to save up for the more expensive stuff
- The draw distance
Summary: Temple Run 2 is more of the same but better. If you loved Temple Run, go check out the sequel. If you didn’t, don’t.
Developer: Imangi Studios
Price: free @ App Store
Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 4.2 or later. This app is optimized for iPhone 5.