You’ll have to forgive me, as I’m in a wee bit of a bad mood this afternoon. See, I’ve had to stop playing Temple Run in order to review it. Bah. It’s a hard life, man.
Now that I’ve gotten my hands on iOS 5 goodness (i.e. the new iPad), it’s time to catch up on all the goodies I’ve been missing out on for the past couple of months, starting with the sublime Temple Run.
In Temple Run, you control an Indiana Jones-style dude who’s grabbed some sort of golden monkey thing from a temple, and now you must, erm, run. You can see why it’s called Temple Run.
Said dude runs automatically, and essentially the aim is to avoid obstacles - including roots of trees, low hanging branches and flames - and last as long as possible, racking up a whopping great score as you go.
It’s not an entirely unique concept for a smartphone game. Indeed, it’s all too bloody common these days. But Temple Run excels with excellent visuals and controls, and the all-important third dimension; no left-to-right scrolling nonsense here.
The action is viewed from behind, and Temple Run combines touch and tilt controls to great effect. You can turn left or right with a swipe of the screen, ditto for jumping and ducking, while tilting your iDevice leans the character to the side – essential for picking up coins.
But there’s no need to worry, guy. Thankfully the freemium element is entirely unobtrusive. Indeed, as it should be with all freemium stuff, it’s only there for people who can’t be bothered putting in the time/effort to collect in-game currency. CK Zombies this ain’t. Phew.
Anyways, what can you buy with your Temple Run coinage? There are several power-ups that can be permanently leveled up (from 1-5), ultimately making it easier to break your high score. You can, for example, raise the value of the Mega Coin, increase the duration of the boost, and multiply the value of coins after a particular distance.
There’s also a trio of one-offs, called Utilities. One acts as a continue, while the other two give you a 1,000 or 2,500m head start.
As if that wasn’t enough, there are also six characters to buy, and three wallpapers. You can see why some impatient types might prefer simply to hand over real money. Fair enough, ‘cause these guys deserve to make a few bucks.
Incidentally, despite being free, Temple Run has absolutely no adverts. I almost feel slightly guilty. Maybe I will buy something from the shop with GBP...
As for downsides, I honestly can’t think of anything. I guess it sometimes feels a little unfair when you die, as Temple Run will occasionally spring a double jump on you, for example, but it’s all part of the fun, and most of the time it’s your own damn fault when you fail.
Single runs will typically last only a matter of minutes, making Temple Run ideal in short bursts, but chances are you’ll find yourself absorbed in it for hours on end.
And that’s Temple Run. Furging fantastic.
- Looks great
- Lots of stuff to buy
- It’s free and has no ads
Summary: Temple Run is great for so many reasons. Why are you reading this when you could be playing Temple Run?
Developer: Imangi Studios
Requires: Compatible with iPhone, iPod touch and iPad. Requires iOS 3.0 or later.
Price: free @ App Store